POV-Ray : Newsgroups : povray.beta-test : Marble + Turbulence + Isosurface ( bug ? ) : Re: Marble + Turbulence + Isosurface ( bug ? ) Server Time
30 Jul 2024 10:25:32 EDT (-0400)
  Re: Marble + Turbulence + Isosurface ( bug ? )  
From: Marc-Hendrik Bremer
Date: 29 Nov 2001 14:12:54
Message: <3c0688b6@news.povray.org>
There is really something strange.

- f3(x,y,z).gray*0.0 is supposed to be always 0 and therefore should not
effect the isosurface at all, no? But it does influence the isosurface.

In addition (and perhaps the problem the original author meant), the
turbulated marble plane shows up as using no turbulence in the pigment
statement while seen through the isosurface (container?). Lowering the
accuracy-value seems not to have any effect 8tryed 0.0001. But by removing
the turbulence in the marble pigment, everything renders as expected.

Perhaps it's related to the marble + turbulence bug reported as fixed in the
next beta?

Marc-Hendrik

PII 450, 128 MB, Win 98, Pov 3.5 beta 7

Thorsten Froehlich schrieb in Nachricht <3c0662db@news.povray.org>...
>In article <3c065976@news.povray.org> , "Gabriel" <Kon### [at] GGnatowskide>
>wrote:
>
>> Make I something wrong or is this bug?
>> Rendered picture in beta-test.binaries.
>
>It would help if you would explain where to look for "something wrong" in
>the picture and you expect it to look.
>
>    Thorsten
>
>PS: In the future, please post images in JPEG (preferred) or PNG format.
>
>____________________________________________________
>Thorsten Froehlich
>e-mail: mac### [at] povrayorg
>
>I am a member of the POV-Ray Team.
>Visit POV-Ray on the web: http://mac.povray.org


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